253 lines
7.7 KiB
JavaScript
253 lines
7.7 KiB
JavaScript
import Texture from './Texture';
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import glenum from './core/glenum';
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import vendor from './core/vendor';
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import mathUtil from './math/util';
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var isPowerOfTwo = mathUtil.isPowerOfTwo;
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function nearestPowerOfTwo(val) {
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return Math.pow(2, Math.round(Math.log(val) / Math.LN2));
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}
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function convertTextureToPowerOfTwo(texture, canvas) {
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// var canvas = document.createElement('canvas');
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var width = nearestPowerOfTwo(texture.width);
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var height = nearestPowerOfTwo(texture.height);
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canvas = canvas || document.createElement('canvas');
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canvas.width = width;
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canvas.height = height;
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var ctx = canvas.getContext('2d');
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ctx.drawImage(texture.image, 0, 0, width, height);
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return canvas;
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}
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/**
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* @constructor clay.Texture2D
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* @extends clay.Texture
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*
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* @example
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* ...
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* var mat = new clay.Material({
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* shader: clay.shader.library.get('clay.phong', 'diffuseMap')
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* });
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* var diffuseMap = new clay.Texture2D();
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* diffuseMap.load('assets/textures/diffuse.jpg');
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* mat.set('diffuseMap', diffuseMap);
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* ...
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* diffuseMap.success(function () {
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* // Wait for the diffuse texture loaded
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* animation.on('frame', function (frameTime) {
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* renderer.render(scene, camera);
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* });
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* });
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*/
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var Texture2D = Texture.extend(function () {
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return /** @lends clay.Texture2D# */ {
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/**
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* @type {?HTMLImageElement|HTMLCanvasElemnet}
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*/
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// TODO mark dirty when assigned.
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image: null,
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/**
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* Pixels data. Will be ignored if image is set.
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* @type {?Uint8Array|Float32Array}
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*/
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pixels: null,
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/**
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* @type {Array.<Object>}
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* @example
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* [{
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* image: mipmap0,
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* pixels: null
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* }, {
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* image: mipmap1,
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* pixels: null
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* }, ....]
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*/
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mipmaps: [],
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/**
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* If convert texture to power-of-two
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* @type {boolean}
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*/
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convertToPOT: false
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};
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}, {
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textureType: 'texture2D',
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update: function (renderer) {
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var _gl = renderer.gl;
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_gl.bindTexture(_gl.TEXTURE_2D, this._cache.get('webgl_texture'));
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this.updateCommon(renderer);
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var glFormat = this.format;
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var glType = this.type;
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// Convert to pot is only available when using image/canvas/video element.
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var convertToPOT = !!(this.convertToPOT
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&& !this.mipmaps.length && this.image
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&& (this.wrapS === Texture.REPEAT || this.wrapT === Texture.REPEAT)
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&& this.NPOT
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);
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_gl.texParameteri(_gl.TEXTURE_2D, _gl.TEXTURE_WRAP_S, convertToPOT ? this.wrapS : this.getAvailableWrapS());
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_gl.texParameteri(_gl.TEXTURE_2D, _gl.TEXTURE_WRAP_T, convertToPOT ? this.wrapT : this.getAvailableWrapT());
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_gl.texParameteri(_gl.TEXTURE_2D, _gl.TEXTURE_MAG_FILTER, convertToPOT ? this.magFilter : this.getAvailableMagFilter());
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_gl.texParameteri(_gl.TEXTURE_2D, _gl.TEXTURE_MIN_FILTER, convertToPOT ? this.minFilter : this.getAvailableMinFilter());
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var anisotropicExt = renderer.getGLExtension('EXT_texture_filter_anisotropic');
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if (anisotropicExt && this.anisotropic > 1) {
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_gl.texParameterf(_gl.TEXTURE_2D, anisotropicExt.TEXTURE_MAX_ANISOTROPY_EXT, this.anisotropic);
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}
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// Fallback to float type if browser don't have half float extension
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if (glType === 36193) {
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var halfFloatExt = renderer.getGLExtension('OES_texture_half_float');
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if (!halfFloatExt) {
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glType = glenum.FLOAT;
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}
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}
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if (this.mipmaps.length) {
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var width = this.width;
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var height = this.height;
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for (var i = 0; i < this.mipmaps.length; i++) {
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var mipmap = this.mipmaps[i];
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this._updateTextureData(_gl, mipmap, i, width, height, glFormat, glType, false);
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width /= 2;
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height /= 2;
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}
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}
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else {
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this._updateTextureData(_gl, this, 0, this.width, this.height, glFormat, glType, convertToPOT);
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if (this.useMipmap && (!this.NPOT || convertToPOT)) {
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_gl.generateMipmap(_gl.TEXTURE_2D);
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}
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}
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_gl.bindTexture(_gl.TEXTURE_2D, null);
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},
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_updateTextureData: function (_gl, data, level, width, height, glFormat, glType, convertToPOT) {
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if (data.image) {
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var imgData = data.image;
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if (convertToPOT) {
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this._potCanvas = convertTextureToPowerOfTwo(this, this._potCanvas);
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imgData = this._potCanvas;
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}
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_gl.texImage2D(_gl.TEXTURE_2D, level, glFormat, glFormat, glType, imgData);
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}
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else {
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// Can be used as a blank texture when writing render to texture(RTT)
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if (
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glFormat <= Texture.COMPRESSED_RGBA_S3TC_DXT5_EXT
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&& glFormat >= Texture.COMPRESSED_RGB_S3TC_DXT1_EXT
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) {
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_gl.compressedTexImage2D(_gl.TEXTURE_2D, level, glFormat, width, height, 0, data.pixels);
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}
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else {
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// Is a render target if pixels is null
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_gl.texImage2D(_gl.TEXTURE_2D, level, glFormat, width, height, 0, glFormat, glType, data.pixels);
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}
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}
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},
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/**
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* @param {clay.Renderer} renderer
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* @memberOf clay.Texture2D.prototype
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*/
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generateMipmap: function (renderer) {
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var _gl = renderer.gl;
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if (this.useMipmap && !this.NPOT) {
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_gl.bindTexture(_gl.TEXTURE_2D, this._cache.get('webgl_texture'));
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_gl.generateMipmap(_gl.TEXTURE_2D);
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}
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},
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isPowerOfTwo: function () {
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return isPowerOfTwo(this.width) && isPowerOfTwo(this.height);
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},
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isRenderable: function () {
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if (this.image) {
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return this.image.width > 0 && this.image.height > 0;
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}
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else {
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return !!(this.width && this.height);
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}
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},
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bind: function (renderer) {
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renderer.gl.bindTexture(renderer.gl.TEXTURE_2D, this.getWebGLTexture(renderer));
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},
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unbind: function (renderer) {
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renderer.gl.bindTexture(renderer.gl.TEXTURE_2D, null);
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},
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load: function (src, crossOrigin) {
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var image = vendor.createImage();
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if (crossOrigin) {
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image.crossOrigin = crossOrigin;
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}
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var self = this;
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image.onload = function () {
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self.dirty();
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self.trigger('success', self);
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};
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image.onerror = function () {
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self.trigger('error', self);
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};
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image.src = src;
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this.image = image;
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return this;
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}
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});
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Object.defineProperty(Texture2D.prototype, 'width', {
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get: function () {
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if (this.image) {
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return this.image.width;
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}
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return this._width;
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},
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set: function (value) {
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if (this.image) {
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console.warn('Texture from image can\'t set width');
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}
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else {
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if (this._width !== value) {
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this.dirty();
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}
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this._width = value;
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}
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}
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});
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Object.defineProperty(Texture2D.prototype, 'height', {
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get: function () {
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if (this.image) {
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return this.image.height;
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}
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return this._height;
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},
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set: function (value) {
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if (this.image) {
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console.warn('Texture from image can\'t set height');
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}
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else {
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if (this._height !== value) {
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this.dirty();
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}
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this._height = value;
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}
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}
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});
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export default Texture2D;
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